Each time a significant honors show approaches, one notices an outcry for introducing fresh award types to acknowledge unsung work and fill the spirits of enthusiasts dedicated to specific genres.
Another commentator made the case for a horror game category. That would be fantastic. The same goes for tabletop games, this being someone's personal cause. Yet I need to apologize in advance for pushing forward because like all blinkered fanatics, I possess a compelling case for why my demand remains most pressing and significant. The demand is this: There should be a category for puzzle games.
Categorizing Game Types
Organizing artistic expressions isn't exact; it remains highly personal, and typically start arguments resulting in unclear classifications. It's understandable that movie academies avoid this approach. Yet it remains an essential concession for the industry of gaming, showing incredible range it's challenging to consider them one unified medium.
For comprehensive acknowledgment of gaming accomplishments to gain proper attention, and to ensure all game types to have a chance for representation, specific award classifications remain vital.
Current Gaming Award Categories
Prominent interactive entertainment events currently feature genre categories for Action, Action/Adventure, RPG experiences, Fighting, Sim/Strategy, and Sports/Racing games. Between them, these classifications effectively encompass many game types, allowing placement for numerous titles.
This doesn't apply to logic-based experiences. There’s simply nowhere to put them. Think about these recent excellent titles, showing diverse approaches: structural challenges of one title, intense tile-matching from another release, and the sweetly sociological logic puzzles in another game. What category would fit them among existing types? Simply put, no category fits.
Acknowledgment Issues
There are dozens of brilliant puzzle games released every year that have no home at major award shows, unless they happen to qualify for categories like Mobile Game, VR/AR Game, and the highly challenging Indie races.
- One classic puzzle game wasn’t nominated completely during that awards season
- Another imaginative release was excluded in 2019
- A beloved organization game was overlooked recently
- Just some brain-teasers scraped into small studio or handheld classifications
Importance of Logic Titles
Frequently they represent modest productions, yet the craft in brain-teasers carries substantial weight. Iconic mobile puzzle games rank among most popular titles worldwide and have been for many years.
The famous puzzle experience challenges well-known building titles competing to become best-selling game of all time; it additionally competes for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and they are in conversation with almost every other genre.
The Solution and Justification
Puzzle games wouldn’t have this problem. One could readily select five nominees engaging, different, qualified experiences annually without trouble — perhaps, with difficulty, because you’d have to leave numerous deserving experiences.
Restating the point, these include experiences lacking appropriate categories during prominent ceremonies. Logic title developers operate at the hard edge of video game design, creating some of essential manifestations of gaming itself. Just like film action specialists, they deserve recognition. Let’s not keep them waiting 35 years.